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/drive/ - Drive

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A real human bean ♪
And a real hero ♫

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I'm the one who drives.

Youtube thumbnail




I Drive.


when's peko watching this

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I don't understand trannies. Why would anyone want to be a woman?

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treb.. no

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I drive I drive I drive I drive I drive I drive I drive



File: 1651211271110.mp4 (44.67 MB, 1920x1080, VID_20220420_201302021_Tri….mp4) Google



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Get out.

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A blast from teh past



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Buckle up.

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I created a video game.

6APM An experimental real-time strategy game: you are limited to exactly 6 Actions Per Minute (APM).

Did you ever have the feeling that RTS games like Command & Conquer, Starcraft or Company of Heroes are somehow stressful? There are always useful orders to give, but trying to perform 200 APM just isn't relaxing anymore.

We'll, I had this feeling, that's why I developed this game. It's a quite normal RTS game with units shooting at each other, control points, bases to spawn units. However, you are only allowed to give a move order (to an existing or new spawned unit) every 10 seconds, resulting in exactly 6 APM. Not the quickness of the commander is decisive, but good decisions – the game gives you enough time to analyse the situation and plan your next move.

Download Game:


looks very fun anon, a slow paced rts is something that is pretty unique in the market
i feel like you could take the mechanic of movement to another level and allow players to upgrade the amount of movements they could make, but that could be heading in a different direction than what you want
my only couple complaints is that there are no stat sheets for each unit (hp, damage, movement speed, and maybe even a small descriptor) as well as that you can't move around with arrow keys, though you can with WASD so I might just need to get used to that
keep it up, it's very fun to play so far

File: 1634523102438.png (612.53 KB, 1280x720, untitled.png) Google


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